![]() These kytons are invariably more powerful than the one presented here, often having spell-like abilities or hideous and unsettling special attacks along the themes of torture and pain. Just as there are numerous different species of demon and devil, rumor holds that different kinds of kytons dwell in their jangling cities in Hell and on the Plane of Shadow. The kyton presented here is a typical member of this fiendish race of outsiders, but is by no means the only type of its kind. Regardless of their origins, kytons roam the planes in their lust to cause and receive suffering, seeking pain through violent abductions and sadistic debauches. Many suggest that kytons were natives of Hell who existed there before the advent of devilkind, while others hypothesize they were later brought to the plane by some sadistic power. Often classified among the ranks of the infernal and called chain devils by the uninitiated, the sadomasochistic kytons are not true devils. Those who fail their saves become shaken for 1d3 rounds. A kyton can make its face resemble one of an opponent's departed loved ones or bitter enemies. Unnerving Gaze (Su) Range 30 ft., Will DC 15 negates. A kyton can climb chains it controls at its normal speed without making Climb checks. If the save is successful, the kyton cannot attempt to control that particular chain again for 24 hours or until the chain leaves the creature's possession. If a chain is in another creature's possession, the creature can attempt a DC 15 Will save to break the kyton's power over that chain. ![]() These chains attack as effectively as the kyton itself. In addition, a kyton can increase these chains' length by up to 15 feet and cause them to sprout razor-edged barbs. Organization solitary, pair, link (3–6), or chain (7–20)Ĭhain Armor (Ex) The chains that adorn a kyton grant it a +4 armor bonus, but are not treated as armor for the purpose of arcane spell failure, armor check penalties, maximum Dexterity, weight, or proficiency.ĭancing Chains (Su) A kyton can control up to four chains within 20 feet as a standard action, making the chains dance or move as it wishes. Skills Acrobatics +14, Climb +13, Craft (blacksmithing) +11, Escape Artist +14, Intimidate +12, Perception +14 Str 15, Dex 17, Con 14, Int 11, Wis 12, Cha 12įeats Alertness, Blind-Fight, Improved Initiative, Weapon Focus (chain) Special Attacks dancing chains,unnerving gaze Hp 60 (8d10+16) regeneration 2 (good weapons and spells, silver weapons) Perception +14ĪC 21, touch 13, flat-footed 18 (+4 armor, +3 Dex, +4 natural) LE Medium outsider ( evil, extraplanar, kyton, lawful) Wickedly barbed chains adorn this lean figure, and gaps in the bindings reveal deathly pale flesh etched with jagged scars.
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